Difference between revisions of "Gaming:deleteState"
From GiderosMobile
 (Created page with "__NOTOC__ '''Available since:''' Gideros 2012.09<br/> === Description === Delete a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_DELETED` will be t...")  | 
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Delete a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_DELETED` will be triggered.  | Delete a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_DELETED` will be triggered.  | ||
<source lang="lua">  | <source lang="lua">  | ||
| − | + |  Gaming:deleteState(key)  | |
</source>  | </source>  | ||
| − | '''key  | + | '''key''': (number) Key to delete ''''''<br/>  | 
Revision as of 10:17, 23 August 2018
Available since: Gideros 2012.09
Description
Delete a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_DELETED` will be triggered.
 Gaming:deleteState(key)
'key: (number) Key to delete '