Difference between revisions of "Int64"
From GiderosMobile
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'''Available since:''' Gideros 2016.08<br/> | '''Available since:''' Gideros 2016.08<br/> | ||
=== Description === | === Description === | ||
− | 64-bit integers as built-in Lua library registered with int64 name. No need to require it. | + | <translate>64-bit integers as built-in Lua library registered with int64 name. No need to require it. |
You have 3 ways to create int64 numbers: | You have 3 ways to create int64 numbers: | ||
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num[i] | num[i] | ||
num[i] = b | num[i] = b | ||
− | All operators are supported including new bitwise ones as for Lua double numbers. | + | All operators are supported including new bitwise ones as for Lua double numbers.</translate> |
{|- | {|- | ||
| style="width: 50%;"| | | style="width: 50%;"| |
Revision as of 13:33, 23 August 2018
Supported platforms:
Available since: Gideros 2016.08
Description
64-bit integers as built-in Lua library registered with int64 name. No need to require it.
You have 3 ways to create int64 numbers:
- n -- from number, shortcut for int64.new(n)
int64.new(n) -- from number int64.new(s) -- from string To convert them back to Lua built-in types:
num() -- to number num"" -- to string To get and set single bits:
num[i] num[i] = b All operators are supported including new bitwise ones as for Lua double numbers.
Methodsint64.new - Create 64 bit integer |
EventsConstants |