Difference between revisions of "Flurry"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]]<br/> | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]]<br/> |
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
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3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.<br /> | 3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.<br /> | ||
<br /> | <br /> | ||
− | To load the Flurry library, call | + | To load the Flurry library, call ''require "flurry"''.<br /> |
<br /></translate> | <br /></translate> | ||
{|- | {|- |
Revision as of 09:37, 24 August 2018
Supported platforms:
Available since: Gideros 2011.6
Description
This table stores all the functions related to Flurry analytics library.
Flurry is available only for iOS as an external plugin. To use flurry:
1. Create an account on [1](http://www.flurry.com) and follow the instructions about creating a new application.
2. Download Flurry header and libraries and add them to your Xcode project.
3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.
To load the Flurry library, call require "flurry".
Methodsflurry.endTimedEvent ends Flurry timed event |
EventsConstants |