Difference between revisions of "Event.KEY DOWN"
From GiderosMobile
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'''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | '''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Descriptio</translate>n === | === <translate>Descriptio</translate>n === | ||
− | <translate>This event is dispatched when a supported key is pressed. For the list of supported keys, check | + | <translate>This event is dispatched when a supported key is pressed. For the list of supported keys, check [[Special:MyLanguage/KeyCode|KeyCode]] class.</translate> |
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''keyCode''': (number) <translate>code of the key pressed.</translate><br/> | '''keyCode''': (number) <translate>code of the key pressed.</translate><br/> | ||
'''realCode''': (number) <translate>real keyCode underneath</translate><br/> | '''realCode''': (number) <translate>real keyCode underneath</translate><br/> |
Revision as of 09:35, 24 August 2018
Available since: Gideros 2011.6
Value: keyDown
Defined by: Controller
Description
Button on controller was pushed down
Parameters
playerId: (number) id of controller/player that pressed the button
keyCode: (number) button key code that was pressed
Available since: Gideros 2011.6
Value: keyDown
Defined by: Sprite
Description
This event is dispatched when a supported key is pressed. For the list of supported keys, check KeyCode class.
Parameters
keyCode: (number) code of the key pressed.
realCode: (number) real keyCode underneath