Difference between revisions of "B2.ParticleSystem:setTexture"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> | '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> | ||
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/> |
Revision as of 09:57, 3 September 2018
Available since: Gideros 2015.06.30
Class: b2.ParticleSystem
Description
Sets texture to particles in this system
b2.ParticleSystem:setTexture(texture,size)
Parameters
texture: (Texture) texture to use for particles
size: (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. optional