Difference between revisions of "Matrix:perspectiveProjection"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
<languages />
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Matrix|Matrix]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Matrix|Matrix]]<br/>
Line 15: Line 16:
 
'''far''': (number) <translate>far plane distance</translate> <br/>
 
'''far''': (number) <translate>far plane distance</translate> <br/>
 
__NOTOC__
 
__NOTOC__
 +
<languages />
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Matrix|Matrix]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Matrix|Matrix]]<br/>

Revision as of 09:57, 3 September 2018


Available since: Gideros 2016.06
Class: Matrix

Description

replace this matrix by a perspective projection matrix suitable for the current 3D engine

 Matrix:perspectiveProjection(left,right,bottom,top,near,far)

Parameters

left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance


Available since: Gideros 2016.06
Class: Matrix

Description

replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)

 Matrix:perspectiveProjection(fov,aspect,near,far)

Parameters

fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance