Difference between revisions of "Sprite:hitTestPoint"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> | ||
Line 14: | Line 15: | ||
'''shapeFlag''': (bool) <translate>Take clipping/masking into consideration when testing hit point</translate> '''optional'''<br/> | '''shapeFlag''': (bool) <translate>Take clipping/masking into consideration when testing hit point</translate> '''optional'''<br/> | ||
=== <translate>Return values</translate> === | === <translate>Return values</translate> === | ||
− | '''<translate>Returns</translate>''' (bool) <translate> | + | '''<translate>Returns</translate>''' (bool) <translate>`true` if the given global coordinates are in bounds of the sprite, `false` otherwise.</translate><br/> |
Revision as of 09:28, 24 August 2018
Available since: Gideros 2011.6
Class: Sprite
Description
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.
(bool) = Sprite:hitTestPoint(x,y,shapeFlag)
Parameters
x: (number)
y: (number)
shapeFlag: (bool) Take clipping/masking into consideration when testing hit point optional
Return values
Returns (bool) `true` if the given global coordinates are in bounds of the sprite, `false` otherwise.