Difference between revisions of "Int64"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' <br/> | + | '''<translate>Supported platforms</translate>:''' <br/> |
− | '''Available since:''' Gideros 2016.08<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.08<br/> |
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>64-bit integers as built-in Lua library registered with int64 name. No need to require it. | <translate>64-bit integers as built-in Lua library registered with int64 name. No need to require it. |
Revision as of 09:28, 24 August 2018
Supported platforms:
Available since: Gideros 2016.08
Description
64-bit integers as built-in Lua library registered with int64 name. No need to require it.
You have 3 ways to create int64 numbers:
- n -- from number, shortcut for int64.new(n)
int64.new(n) -- from number int64.new(s) -- from string To convert them back to Lua built-in types:
num() -- to number num"" -- to string To get and set single bits:
num[i] num[i] = b All operators are supported including new bitwise ones as for Lua double numbers.
Methodsint64.new Create 64 bit integer |
EventsConstants |