Difference between revisions of "B2.WeldJoint"
From GiderosMobile
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'''Supported platforms:''' android, ios, mac, pc<br/> | '''Supported platforms:''' android, ios, mac, pc<br/> | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate. <br /> | A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate. <br /> | ||
<br /></translate> | <br /></translate> | ||
− | === Examples === | + | === <translate>Examples</translate> === |
'''Weld joint'''<br/> | '''Weld joint'''<br/> | ||
<source lang="lua">local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) | <source lang="lua">local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) | ||
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{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === Methods === | + | === <translate>Methods</translate> === |
[[Special:MyLanguage/b2.WeldJoint:getDampingRatio|b2.WeldJoint:getDampingRatio]] ''<translate>returns damping ratio</translate>''<br/> | [[Special:MyLanguage/b2.WeldJoint:getDampingRatio|b2.WeldJoint:getDampingRatio]] ''<translate>returns damping ratio</translate>''<br/> | ||
[[Special:MyLanguage/b2.WeldJoint:getFrequency|b2.WeldJoint:getFrequency]] ''<translate>returns frequency in Hz</translate>''<br/> | [[Special:MyLanguage/b2.WeldJoint:getFrequency|b2.WeldJoint:getFrequency]] ''<translate>returns frequency in Hz</translate>''<br/> | ||
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[[Special:MyLanguage/b2.WeldJoint:setFrequency|b2.WeldJoint:setFrequency]] ''<translate>sets frequency in Hz</translate>''<br/> | [[Special:MyLanguage/b2.WeldJoint:setFrequency|b2.WeldJoint:setFrequency]] ''<translate>sets frequency in Hz</translate>''<br/> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === Events === | + | === <translate>Events</translate> === |
− | === Constants === | + | === <translate>Constants</translate> === |
|} | |} |
Revision as of 07:28, 24 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
Examples
Weld joint
local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100)
local weldJoint = world:createJoint(jointDef)
Methodsb2.WeldJoint:getDampingRatio returns damping ratio |
EventsConstants |