Difference between revisions of "Matrix"
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You can get and set the values of all six of the properties in a<br /> | You can get and set the values of all six of the properties in a<br /> | ||
− | Matrix object: [[m11]], [[m12]], [[m21]], [[m22]], [[tx]], and [[ty]].<br /> | + | Matrix object: [[Special:MyLanguage/m11|m11]], [[Special:MyLanguage/m12|m12]], [[Special:MyLanguage/m21|m21]], [[Special:MyLanguage/m22|m22]], [[Special:MyLanguage/tx|tx]], and [[Special:MyLanguage/ty|ty]].<br /> |
<br /> | <br /> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Methods === | === Methods === | ||
− | [[Matrix.new]] ''<translate>creates a new Matrix object</translate>''<br/> | + | [[Special:MyLanguage/Matrix.new|Matrix.new]] ''<translate>creates a new Matrix object</translate>''<br/> |
− | [[Matrix:getAnchorPosition]] ''<translate>get anchor position from matrix transformation</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getAnchorPosition|Matrix:getAnchorPosition]] ''<translate>get anchor position from matrix transformation</translate>''<br/> |
− | [[Matrix:getElements]] ''<translate>returns the elements of this matrix instance</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getElements|Matrix:getElements]] ''<translate>returns the elements of this matrix instance</translate>''<br/> |
− | [[Matrix:getM11]] ''<translate>returns the value of the m11 component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getM11|Matrix:getM11]] ''<translate>returns the value of the m11 component</translate>''<br/> |
− | [[Matrix:getM12]] ''<translate>returns the value of the m12 component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getM12|Matrix:getM12]] ''<translate>returns the value of the m12 component</translate>''<br/> |
− | [[ | + | [[Special:MyLanguage/Matrix:getM21|Matrix:getM21]] ''<translate>returns the value of the m21 component</translate>''<br/> |
− | [[Matrix:getM22]] ''<translate>returns the value of the m22 component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getM22|Matrix:getM22]] ''<translate>returns the value of the m22 component</translate>''<br/> |
− | [[Matrix:getMatrix]] ''<translate>get all 16 elements of 4x4 matrix</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getMatrix|Matrix:getMatrix]] ''<translate>get all 16 elements of 4x4 matrix</translate>''<br/> |
− | [[Matrix:getPosition]] ''<translate>get position from matrix transformation</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getPosition|Matrix:getPosition]] ''<translate>get position from matrix transformation</translate>''<br/> |
− | [[Matrix:getRotationX]] ''<translate>get rotation for x axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getRotationX|Matrix:getRotationX]] ''<translate>get rotation for x axis</translate>''<br/> |
− | [[Matrix:getRotationY]] ''<translate>get rotation on y axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getRotationY|Matrix:getRotationY]] ''<translate>get rotation on y axis</translate>''<br/> |
− | [[Matrix:getRotationZ]] ''<translate>get rotation for z axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getRotationZ|Matrix:getRotationZ]] ''<translate>get rotation for z axis</translate>''<br/> |
− | [[Matrix:getScale]] ''<translate>get scale from matrix transformation</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getScale|Matrix:getScale]] ''<translate>get scale from matrix transformation</translate>''<br/> |
− | [[Matrix:getScaleX]] ''<translate>get scale on x axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getScaleX|Matrix:getScaleX]] ''<translate>get scale on x axis</translate>''<br/> |
− | [[Matrix:getScaleY]] ''<translate>get scale on y axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getScaleY|Matrix:getScaleY]] ''<translate>get scale on y axis</translate>''<br/> |
− | [[ | + | [[Special:MyLanguage/Matrix:getScaleZ|Matrix:getScaleZ]] ''<translate>get scale on z axis</translate>''<br/> |
− | [[Matrix:getTx]] ''<translate>returns the value of the tx component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getTx|Matrix:getTx]] ''<translate>returns the value of the tx component</translate>''<br/> |
− | [[Matrix:getTy]] ''<translate>returns the value of the ty component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getTy|Matrix:getTy]] ''<translate>returns the value of the ty component</translate>''<br/> |
− | [[Matrix:getTz]] ''<translate>returns the value of the tz component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getTz|Matrix:getTz]] ''<translate>returns the value of the tz component</translate>''<br/> |
− | [[Matrix:getX]] ''<translate>get x position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getX|Matrix:getX]] ''<translate>get x position</translate>''<br/> |
− | [[Matrix:getY]] ''<translate>get y position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getY|Matrix:getY]] ''<translate>get y position</translate>''<br/> |
− | [[Matrix:getZ]] ''<translate>get z position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:getZ|Matrix:getZ]] ''<translate>get z position</translate>''<br/> |
− | [[Matrix:invert]] <br/> | + | [[Special:MyLanguage/Matrix:invert|Matrix:invert]] <br/> |
− | [[Matrix:multiply]] ''<translate>Multiply current matrix with new one</translate>''<br/> | + | [[Special:MyLanguage/Matrix:multiply|Matrix:multiply]] ''<translate>Multiply current matrix with new one</translate>''<br/> |
− | [[Matrix:orthographicProjection]] <br/> | + | [[Special:MyLanguage/Matrix:orthographicProjection|Matrix:orthographicProjection]] <br/> |
− | [[ | + | [[Special:MyLanguage/Matrix:perspectiveProjection|Matrix:perspectiveProjection]] <br/> |
− | [[Matrix:perspectiveProjection]] <br/> | + | [[Special:MyLanguage/Matrix:perspectiveProjection|Matrix:perspectiveProjection]] <br/> |
− | [[Matrix:rotate]] ''<translate>combine existing rotation with provided</translate>''<br/> | + | [[Special:MyLanguage/Matrix:rotate|Matrix:rotate]] ''<translate>combine existing rotation with provided</translate>''<br/> |
− | [[Matrix:scale]] ''<translate>combine existing scale with provided scale</translate>''<br/> | + | [[Special:MyLanguage/Matrix:scale|Matrix:scale]] ''<translate>combine existing scale with provided scale</translate>''<br/> |
− | [[Matrix:setAnchorPosition]] ''<translate>transform matrix for setting anchor position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setAnchorPosition|Matrix:setAnchorPosition]] ''<translate>transform matrix for setting anchor position</translate>''<br/> |
− | [[Matrix:setElements]] ''<translate>sets all 6 elements of this matrix instance</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setElements|Matrix:setElements]] ''<translate>sets all 6 elements of this matrix instance</translate>''<br/> |
− | [[Matrix:setM11]] ''<translate>sets the value of the m11 component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setM11|Matrix:setM11]] ''<translate>sets the value of the m11 component</translate>''<br/> |
− | [[Matrix:setM12]] ''<translate>sets the value of the m22 component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setM12|Matrix:setM12]] ''<translate>sets the value of the m22 component</translate>''<br/> |
− | [[Matrix:setM21]] <br/> | + | [[Special:MyLanguage/Matrix:setM21|Matrix:setM21]] <br/> |
− | [[Matrix:setM22]] <br/> | + | [[Special:MyLanguage/Matrix:setM22|Matrix:setM22]] <br/> |
− | [[ | + | [[Special:MyLanguage/Matrix:setMatrix|Matrix:setMatrix]] ''<translate>set all 16 elements of 4x4 matrix</translate>''<br/> |
− | [[Matrix:setPosition]] ''<translate>transform matrix for setting position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setPosition|Matrix:setPosition]] ''<translate>transform matrix for setting position</translate>''<br/> |
− | [[Matrix:setRotationX]] ''<translate>set rotation on x axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setRotationX|Matrix:setRotationX]] ''<translate>set rotation on x axis</translate>''<br/> |
− | [[Matrix:setRotationY]] ''<translate>set rotation on y axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setRotationY|Matrix:setRotationY]] ''<translate>set rotation on y axis</translate>''<br/> |
− | [[Matrix:setRotationZ]] ''<translate>set rotation on z axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setRotationZ|Matrix:setRotationZ]] ''<translate>set rotation on z axis</translate>''<br/> |
− | [[Matrix:setScale]] ''<translate>transform matrix for setting scale</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setScale|Matrix:setScale]] ''<translate>transform matrix for setting scale</translate>''<br/> |
− | [[Matrix:setScaleX]] ''<translate>set scale on x axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setScaleX|Matrix:setScaleX]] ''<translate>set scale on x axis</translate>''<br/> |
− | [[Matrix:setScaleY]] ''<translate>set scale on y axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setScaleY|Matrix:setScaleY]] ''<translate>set scale on y axis</translate>''<br/> |
− | [[Matrix:setScaleZ]] ''<translate>set scale on z axis</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setScaleZ|Matrix:setScaleZ]] ''<translate>set scale on z axis</translate>''<br/> |
− | [[Matrix:setTx]] ''<translate>sets the value of the tx component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setTx|Matrix:setTx]] ''<translate>sets the value of the tx component</translate>''<br/> |
− | [[ | + | [[Special:MyLanguage/Matrix:setTy|Matrix:setTy]] ''<translate>sets the value of the ty component</translate>''<br/> |
− | [[Matrix:setTz]] ''<translate>sets the value of the tz component</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setTz|Matrix:setTz]] ''<translate>sets the value of the tz component</translate>''<br/> |
− | [[Matrix:setX]] ''<translate>set x position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setX|Matrix:setX]] ''<translate>set x position</translate>''<br/> |
− | [[Matrix:setY]] ''<translate>set y position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setY|Matrix:setY]] ''<translate>set y position</translate>''<br/> |
− | [[Matrix:setZ]] ''<translate>set z position</translate>''<br/> | + | [[Special:MyLanguage/Matrix:setZ|Matrix:setZ]] ''<translate>set z position</translate>''<br/> |
− | [[Matrix:transformPoint]] <br/> | + | [[Special:MyLanguage/Matrix:transformPoint|Matrix:transformPoint]] <br/> |
− | [[Matrix:translate]] ''<translate>combine existing translation with provided translation</translate>''<br/> | + | [[Special:MyLanguage/Matrix:translate|Matrix:translate]] ''<translate>combine existing translation with provided translation</translate>''<br/> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 16:33, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The Matrix class specifies transformation from one coordinate space to another.
These transformations include translation, rotation, scaling and skewing.
A 2D transformation matrix is a 3 x 3 matrix in homogenous coordinate system:
![images/matrix_props.png]
You can get and set the values of all six of the properties in a
Matrix object: m11, m12, m21, m22, tx, and ty.
Since Gideros 2016.6, Matrix can also hold 3D (4x4) matrices.
Examples
Applying matrix to Sprite objects
local angle = math.rad(30)
-- create skew matrix
local m = Matrix.new(1, math.tan(angle), math.tan(angle), 1, 0, 0)
--aply to Sprite
local sprite = Sprite.new()
sprite:setMatrix(m)
MethodsMatrix.new creates a new Matrix object |
EventsConstants |