Difference between revisions of "B2.PrismaticJoint"

From GiderosMobile
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=== Methods ===
 
=== Methods ===
[[b2.PrismaticJoint:enableLimit]] ''<translate>enables or disables the joint limit</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:enableLimit|b2.PrismaticJoint:enableLimit]] ''<translate>enables or disables the joint limit</translate>''<br/>
[[b2.PrismaticJoint:enableMotor]] ''<translate>enables or disables the joint motor</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:enableMotor|b2.PrismaticJoint:enableMotor]] ''<translate>enables or disables the joint motor</translate>''<br/>
[[b2.PrismaticJoint:getJointSpeed]] ''<translate>returns the current joint translation speed in meters per second</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:getJointSpeed|b2.PrismaticJoint:getJointSpeed]] ''<translate>returns the current joint translation speed in meters per second</translate>''<br/>
[[b2.PrismaticJoint:getJointTranslation]] ''<translate>returns the current joint translation in meters</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:getJointTranslation|b2.PrismaticJoint:getJointTranslation]] ''<translate>returns the current joint translation in meters</translate>''<br/>
[[b2.PrismaticJoint:getLimits]] ''<translate>returns the lower and upper joint limits in meters</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:getLimits|b2.PrismaticJoint:getLimits]] ''<translate>returns the lower and upper joint limits in meters</translate>''<br/>
[[b2.PrismaticJoint:getMotorSpeed]] ''<translate>returns the motor speed in meters per second</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:getMotorSpeed|b2.PrismaticJoint:getMotorSpeed]] ''<translate>returns the motor speed in meters per second</translate>''<br/>
[[b2.PrismaticJoint:isLimitEnabled]] ''<translate>is the joint limit enabled?</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:isLimitEnabled|b2.PrismaticJoint:isLimitEnabled]] ''<translate>is the joint limit enabled?</translate>''<br/>
[[b2.PrismaticJoint:isMotorEnabled]] ''<translate>is the joint motor enabled?</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:isMotorEnabled|b2.PrismaticJoint:isMotorEnabled]] ''<translate>is the joint motor enabled?</translate>''<br/>
[[b2.PrismaticJoint:setLimits]] ''<translate>sets the joint limits in meters</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:setLimits|b2.PrismaticJoint:setLimits]] ''<translate>sets the joint limits in meters</translate>''<br/>
[[b2.PrismaticJoint:setMaxMotorForce]] ''<translate>sets the maximum motor force in N</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:setMaxMotorForce|b2.PrismaticJoint:setMaxMotorForce]] ''<translate>sets the maximum motor force in N</translate>''<br/>
[[b2.PrismaticJoint:setMotorSpeed]] ''<translate>sets the motor speed in meters per second</translate>''<br/>
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[[Special:MyLanguage/b2.PrismaticJoint:setMotorSpeed|b2.PrismaticJoint:setMotorSpeed]] ''<translate>sets the motor speed in meters per second</translate>''<br/>
[[b2.RevoluteJoint:getMotorForce]] ''<translate>returns the current motor force given the inverse time step</translate>''<br/>
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[[Special:MyLanguage/b2.RevoluteJoint:getMotorForce|b2.RevoluteJoint:getMotorForce]] ''<translate>returns the current motor force given the inverse time step</translate>''<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 16:34, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body1. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction.

Examples

Prismatic joint

--create empty box2d body for joint
local ground = world:createBody({})
ground:setPosition(465, 480)

--axisx, 	axisy	values usually between 0 and 1
--0			0		moves freely
--0			1		moves on y axis
--1			0		moves on x axis
--1			1		moves on diagonal
local jointDef = b2.createPrismaticJointDef(body, ground, 350, 100, 0.3, 1)
local prismaticJoint = world:createJoint(jointDef)

Methods

b2.PrismaticJoint:enableLimit enables or disables the joint limit
b2.PrismaticJoint:enableMotor enables or disables the joint motor
b2.PrismaticJoint:getJointSpeed returns the current joint translation speed in meters per second
b2.PrismaticJoint:getJointTranslation returns the current joint translation in meters
b2.PrismaticJoint:getLimits returns the lower and upper joint limits in meters
b2.PrismaticJoint:getMotorSpeed returns the motor speed in meters per second
b2.PrismaticJoint:isLimitEnabled is the joint limit enabled?
b2.PrismaticJoint:isMotorEnabled is the joint motor enabled?
b2.PrismaticJoint:setLimits sets the joint limits in meters
b2.PrismaticJoint:setMaxMotorForce sets the maximum motor force in N
b2.PrismaticJoint:setMotorSpeed sets the motor speed in meters per second
b2.RevoluteJoint:getMotorForce returns the current motor force given the inverse time step

Events

Constants