Difference between revisions of "B2.DebugDraw"
From GiderosMobile
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stage:addChild(debugDraw)</source> | stage:addChild(debugDraw)</source> | ||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | [[b2.DebugDraw.new]] | + | [[b2.DebugDraw.new]] ''<translate></translate>''<br/> |
− | [[b2.DebugDraw:appendFlags]] | + | [[b2.DebugDraw:appendFlags]] ''<translate>append flags to the current flags</translate>''<br/> |
− | [[b2.DebugDraw:clearFlags]] | + | [[b2.DebugDraw:clearFlags]] ''<translate>clear flags from the current flags</translate>''<br/> |
− | [[b2.DebugDraw:getFlags]] | + | [[b2.DebugDraw:getFlags]] ''<translate>returns the debug drawing flags</translate>''<br/> |
− | [[b2.DebugDraw:setFlags]] | + | [[b2.DebugDraw:setFlags]] ''<translate>sets the debug drawing flags</translate>''<br/> |
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Events === | === Events === | ||
=== Constants === | === Constants === |
Revision as of 14:31, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The b2.DebugDraw class is used to provide debug drawing of physical entities in your application.
Examples
Example
local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)
Methodsb2.DebugDraw.new ' |
EventsConstantsb2.DebugDraw.AABB_BIT |