Difference between revisions of "B2.Shape"
From GiderosMobile
Line 8: | Line 8: | ||
<br /></translate> | <br /></translate> | ||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 14:29, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
A shape is used for collision detection.
You can not create a b2.Shape instance directly, but instead you create b2.CircleShape, b2.ChainShape and b2.PolygonShape instances.
Methods |
EventsConstants |