Difference between revisions of "B2.ParticleSystem:setTexture"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2015.06.30<br/> | + | '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Sets texture to particles in this system</translate> | <translate>Sets texture to particles in this system</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
b2.ParticleSystem:setTexture(texture,size) | b2.ParticleSystem:setTexture(texture,size) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''texture''': (Texture) <translate>texture to use for particles</translate> <br/> | '''texture''': (Texture) <translate>texture to use for particles</translate> <br/> | ||
'''size''': (Number) <translate>Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other.</translate> '''optional'''<br/> | '''size''': (Number) <translate>Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other.</translate> '''optional'''<br/> |
Revision as of 07:27, 24 August 2018
Available since: Gideros 2015.06.30
Description
Sets texture to particles in this system
b2.ParticleSystem:setTexture(texture,size)
Parameters
texture: (Texture) texture to use for particles
size: (Number) Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. optional