Difference between revisions of "Mesh:setIndex"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2012.09<br/>
+
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Sets a index at index array. Indices are start from 1. If the index array is not large enough, it&#039;s expanded automatically.<br />
 
Sets a index at index array. Indices are start from 1. If the index array is not large enough, it&#039;s expanded automatically.<br />
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  Mesh:setIndex(i,index)
 
  Mesh:setIndex(i,index)
 
</source>
 
</source>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''i''': (number) <translate>index</translate> <br/>
 
'''i''': (number) <translate>index</translate> <br/>
 
'''index''': (number) <translate>index</translate> <br/>
 
'''index''': (number) <translate>index</translate> <br/>
=== Examples ===
+
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
 
<source lang="lua">-- set the first 3 indices as 10, 11 and 12.
 
<source lang="lua">-- set the first 3 indices as 10, 11 and 12.

Revision as of 07:28, 24 August 2018

Available since: Gideros 2012.09

Description


Sets a index at index array. Indices are start from 1. If the index array is not large enough, it's expanded automatically.

 Mesh:setIndex(i,index)

Parameters

i: (number) index
index: (number) index

Examples

Example

-- set the first 3 indices as 10, 11 and 12.
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)