Difference between revisions of "Bump"
From GiderosMobile
| Line 7: | Line 7: | ||
|     Just require 'cbump' instead of 'bump' to use this native version.</translate> |     Just require 'cbump' instead of 'bump' to use this native version.</translate> | ||
| {|- | {|- | ||
| − | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| | 
| === Methods === | === Methods === | ||
| − | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| | 
| === Events === | === Events === | ||
| === Constants === | === Constants === | ||
| |} | |} | ||
Revision as of 14:29, 23 August 2018
Supported platforms: android, ios, mac, pc, html5, winrt, win32
Available since: Gideros 2017.8
Description
This is a native (and much faster) implementation of excellent bump.lua collision library.
See full original documentations here: https://github.com/kikito/bump.lua Just require 'cbump' instead of 'bump' to use this native version.
| Methods | EventsConstants | 
