Difference between revisions of "Gaming:updateState"
From GiderosMobile
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'''Available since:''' Gideros 2012.09<br/>  | '''Available since:''' Gideros 2012.09<br/>  | ||
=== Description ===  | === Description ===  | ||
| − | <translate>Update a data element in cloud storage. Either   | + | <translate>Update a data element in cloud storage. Either [[Event.STATE_ERROR` or `Event.STATE_CONFLICT]] will be triggered.</translate>  | 
<source lang="lua">  | <source lang="lua">  | ||
  Gaming:updateState(key,data,immediate)  |   Gaming:updateState(key,data,immediate)  | ||
Revision as of 13:53, 23 August 2018
Available since: Gideros 2012.09
Description
Update a data element in cloud storage. Either Event.STATE_ERROR` or `Event.STATE_CONFLICT will be triggered.
 Gaming:updateState(key,data,immediate)
Parameters
key: (number) Key to update 
data: (string) New data 
immediate: (boolean) Push the update immediately