Difference between revisions of "Matrix:perspectiveProjection"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2016.06<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.06<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>replace this matrix by a perspective projection matrix suitable for the current 3D engine</translate> | <translate>replace this matrix by a perspective projection matrix suitable for the current 3D engine</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Matrix:perspectiveProjection(left,right,bottom,top,near,far) | Matrix:perspectiveProjection(left,right,bottom,top,near,far) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''left''': (number) <translate>left plane distance</translate> <br/> | '''left''': (number) <translate>left plane distance</translate> <br/> | ||
'''right''': (number) <translate>right plane distance</translate> <br/> | '''right''': (number) <translate>right plane distance</translate> <br/> | ||
Line 14: | Line 14: | ||
'''far''': (number) <translate>far plane distance</translate> <br/> | '''far''': (number) <translate>far plane distance</translate> <br/> | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2016.06<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.06<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)</translate> | <translate>replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Matrix:perspectiveProjection(fov,aspect,near,far) | Matrix:perspectiveProjection(fov,aspect,near,far) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''fov''': (number) <translate>field of view angle</translate> <br/> | '''fov''': (number) <translate>field of view angle</translate> <br/> | ||
'''aspect''': (number) <translate>aspect ratio (width/height)</translate> <br/> | '''aspect''': (number) <translate>aspect ratio (width/height)</translate> <br/> | ||
'''near''': (number) <translate>near plane distance</translate> <br/> | '''near''': (number) <translate>near plane distance</translate> <br/> | ||
'''far''': (number) <translate>far plane distance</translate> <br/> | '''far''': (number) <translate>far plane distance</translate> <br/> |
Revision as of 07:26, 24 August 2018
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for the current 3D engine
Matrix:perspectiveProjection(left,right,bottom,top,near,far)
Parameters
left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)
Matrix:perspectiveProjection(fov,aspect,near,far)
Parameters
fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance