Difference between revisions of "Mesh:getTextureCoordinate"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2013.06<br/> | '''Available since:''' Gideros 2013.06<br/> | ||
=== Description === | === Description === | ||
− | Returns u and v coordinate of the i-th element from texture coordinate array | + | <translate>Returns u and v coordinate of the i-th element from texture coordinate array</translate> |
<source lang="lua"> | <source lang="lua"> | ||
(number), (number) = Mesh:getTextureCoordinate(i) | (number), (number) = Mesh:getTextureCoordinate(i) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''i''': (number) index <br/> | + | '''i''': (number) <translate>index</translate> <br/> |
=== Return values === | === Return values === | ||
− | '''Returns''' (number) u coordinate<br/> | + | '''Returns''' (number) <translate>u coordinate</translate><br/> |
− | '''Returns''' (number) v cordinate<br/> | + | '''Returns''' (number) <translate>v cordinate</translate><br/> |
Revision as of 13:34, 23 August 2018
Available since: Gideros 2013.06
Description
Returns u and v coordinate of the i-th element from texture coordinate array
(number), (number) = Mesh:getTextureCoordinate(i)
Parameters
i: (number) index
Return values
Returns (number) u coordinate
Returns (number) v cordinate