Difference between revisions of "Mesh:setIndex"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
 
Sets a index at index array. Indices are start from 1. If the index array is not large enough, it&#039;s expanded automatically.<br />
 
Sets a index at index array. Indices are start from 1. If the index array is not large enough, it&#039;s expanded automatically.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Mesh:setIndex(i,index)
 
  Mesh:setIndex(i,index)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''i''': (number) index <br/>
+
'''i''': (number) <translate>index</translate> <br/>
'''index''': (number) index <br/>
+
'''index''': (number) <translate>index</translate> <br/>
 
=== Examples ===
 
=== Examples ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">-- set the first 3 indices as 10, 11 and 12.<br />
+
<source lang="lua">-- set the first 3 indices as 10, 11 and 12.
mesh:setIndex(1, 10)<br />
+
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)<br />
+
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)<br /></source>
+
mesh:setIndex(3, 12)</source>

Revision as of 13:34, 23 August 2018

Available since: Gideros 2012.09

Description


Sets a index at index array. Indices are start from 1. If the index array is not large enough, it's expanded automatically.

 Mesh:setIndex(i,index)

Parameters

i: (number) index
index: (number) index

Examples

Example

-- set the first 3 indices as 10, 11 and 12.
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)