Difference between revisions of "SoundChannel:isPlaying"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Returns the playing state for the sound channel. <br /> | Returns the playing state for the sound channel. <br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(any), (any) = SoundChannel:isPlaying() | (any), (any) = SoundChannel:isPlaying() | ||
</source> | </source> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (any) | + | '''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/> |
− | '''Returns''' (any) | + | '''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the playing state for the sound channel.
(any), (any) = SoundChannel:isPlaying()
Return values
Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.
Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.