Difference between revisions of "B2.Joint"
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− | '''Supported platforms:''' <br/> | + | '''Supported platforms:''' android, ios, mac, pc<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
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The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br /> | The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br /> | ||
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{|- | {|- | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Methods === | === Methods === | ||
+ | [[b2.Joint:getAnchorA]] - returns the anchor point on bodyA in world coordinates<br/> | ||
+ | [[b2.Joint:getAnchorB]] - returns the anchor point on bodyB in world coordinates<br/> | ||
+ | [[b2.Joint:getBodyA]] - returns the first body attached to this joint<br/> | ||
+ | [[b2.Joint:getBodyB]] - returns the second body attached to this joint<br/> | ||
+ | [[b2.Joint:getReactionForce]] - returns the reaction force on bodyB at the joint anchor<br/> | ||
+ | [[b2.Joint:getReactionTorque]] - returns the reaction torque on bodyB<br/> | ||
+ | [[b2.Joint:getType]] - returns a value that represents the type<br/> | ||
+ | [[b2.Joint:isActive]] - is active?<br/> | ||
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=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 08:58, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.
Methodsb2.Joint:getAnchorA - returns the anchor point on bodyA in world coordinates |
EventsConstants |