Difference between revisions of "Ads"
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=== Examples === | === Examples === | ||
'''Admob''' | '''Admob''' | ||
− | < | + | <syntaxhighlight lang="lua"> |
Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins | Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins | ||
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'''Creating fallbacks with Ads frameworks''' | '''Creating fallbacks with Ads frameworks''' | ||
− | < | + | <syntaxhighlight lang="lua"> |
--require plugin | --require plugin | ||
require "ads" | require "ads" |
Revision as of 16:46, 12 July 2023
Supported platforms:
Available since: Gideros 2011.6
Inherits from: EventDispatcher
Description
The idea is to provide a common Ads interface for most of available ad frameworks. A common ads interface allows users to switch and fall back between ad frameworks at runtime.
More information available in [1](Ads interface guide).
Examples
Admob <syntaxhighlight lang="lua"> Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins
function Ads:init() -- ads self.ADMOB_APP_ID = "ca-app-pub-3940256099942544~3347511713" -- google test id self.ADMOB_UNIT_ID = "ca-app-pub-3940256099942544/6300978111" -- google test id
-- admob (setup for simple banner adverts), note: only visible on phone/tablet if application:getDeviceInfo() == "Android" then require 'ads' --create real object for on device self.ADMOB = Ads.new('admob') self.ADMOB:setKey(self.ADMOB_APP_ID) self.ADMOB:addEventListener(Event.AD_RECEIVED, function() -- show ad self.ADMOB:showAd('banner') self.ADMOB:setAlignment('center', 'bottom') end) self.ADMOB:addEventListener(Event.AD_FAILED, function(e) end) self.ADMOB:addEventListener(Event.AD_ACTION_BEGIN, function() end) self.ADMOB:addEventListener(Event.AD_ACTION_END, function() end) self.ADMOB:addEventListener(Event.AD_DISMISSED, function() end)
self.ADMOB:loadAd("banner", self.ADMOB_UNIT_ID) -- load ad else self.ADMOB = {} -- create fake object for testing in windows player self.ADMOB.loadAd = function() end self.ADMOB.showAd = function() end end
-- LISTENERS self:addEventListener("enterBegin", self.onTransitionInBegin, self) self:addEventListener("enterEnd", self.onTransitionInEnd, self) self:addEventListener("exitBegin", self.onTransitionOutBegin, self) self:addEventListener("exitEnd", self.onTransitionOutEnd, self) end
-- EVENT LISTENERS function Ads:onTransitionInBegin() end function Ads:onTransitionInEnd() end function Ads:onTransitionOutBegin() end function Ads:onTransitionOutEnd() end </source>
Creating fallbacks with Ads frameworks
<syntaxhighlight lang="lua">
--require plugin
require "ads"
--initialize amazon amazon = Ads.new("amazon") amazon:setKey("amazon-key")
--initialize admob admob = Ads.new("admob") admob:setKey("admob-key")
--if amazon fails --show admob amazon:addEventListener(Event.AD_FAILED, function(e) print("amazon AD_FAILED", e.error) admob:showAd("auto") end)
--if admob fails --show amazon admob:addEventListener(Event.AD_FAILED, function(e) print("admob AD_FAILED", e.error) amazon:showAd("auto") end)
--start displaying amazon ads amazon:showAd("auto") </source>
MethodsAds.new initializes new ad framework |
EventsEvent.AD_ACTION_BEGIN Constants |