Difference between revisions of "Bitmap"
From GiderosMobile
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− | '''Supported platforms:''' <br/> | + | '''Supported platforms:''' android, ios, mac, pc<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
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The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.<br /> | The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.<br /> | ||
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{|- | {|- | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Methods === | === Methods === | ||
+ | [[Bitmap.new]] - creates a new Bitmap object<br/> | ||
+ | [[Bitmap:getAnchorPoint]] - returns the x and y coordinates of the anchor point<br/> | ||
+ | [[Bitmap:setAnchorPoint]] - sets the anchor point<br/> | ||
+ | [[Bitmap:setTexture]] - sets the texture<br/> | ||
+ | [[Bitmap:setTextureRegion]] - sets the texture region<br/> | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 08:57, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.
MethodsBitmap.new - creates a new Bitmap object |
EventsConstants |