Difference between revisions of "Event.MOUSE MOVE"

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This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings.
 
This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings.
  
Difference between [[Event.MOUSE_HOVER]] is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed.
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'''Difference between [[Event.MOUSE_HOVER]] is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed.'''
  
 
Mouse move events that are emulated on mobiles have left button pressed by default.
 
Mouse move events that are emulated on mobiles have left button pressed by default.

Revision as of 18:26, 29 May 2021

Available since: Gideros 2011.6
Value: mouseMove
Defined by: Sprite

Description

This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings.

Difference between Event.MOUSE_HOVER is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed.

Mouse move events that are emulated on mobiles have left button pressed by default.

Mouse button can have values of:

Modifiers can have values of:

Parameters

x: (number) x coordinate of the click
y: (number) y coordinate of the click
rx: (number) unrounded x coordinate of the click
ry: (number) unrounded y coordinate of the click
button: (number) mouse button pressed
modifiers: (number) modifiers present