Difference between revisions of "Sprite:addChildAt"

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__NOTOC__
 
__NOTOC__
  
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
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'''Class:''' [[Sprite]]<br/>
  
 
=== Description ===
 
=== Description ===

Revision as of 07:05, 31 December 2020


Available since: Gideros 2011.6
Class: Sprite

Description

Adds a sprite as a child to this sprite. The child is added at the index position specified. Indices start from 1.

Sprites can have only one parent. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite.

Sprite:addChildAt(child,index)

Parameters

child: (Sprite) the child sprite to add
index: (number) the index position to which the child is added