Difference between revisions of "R3d.World.new"
From GiderosMobile
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=== Description === | === Description === | ||
Creates a new ReactPhysics3D dynamics world. | Creates a new ReactPhysics3D dynamics world. | ||
− | < | + | <syntaxhighlight lang="lua"> |
r3d.World.new(gravityX, gravityY, gravityZ) | r3d.World.new(gravityX, gravityY, gravityZ) | ||
</source> | </source> | ||
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=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
require "reactphysics3d" | require "reactphysics3d" | ||
local world = r3d.World.new(0, -9.8, 0) | local world = r3d.World.new(0, -9.8, 0) |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.World
Description
Creates a new ReactPhysics3D dynamics world. <syntaxhighlight lang="lua"> r3d.World.new(gravityX, gravityY, gravityZ) </source>
Parameters
gravityX: (number) the gravity on the X axis (m/s^2)
gravityY: (number) the gravity on the Y axis (m/s^2)
gravityZ: (number) the gravity on the Z axis (m/s^2)
Example
<syntaxhighlight lang="lua"> require "reactphysics3d" local world = r3d.World.new(0, -9.8, 0) </source>
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:step
- R3d.World:testAABBOverlap
- R3d.World:testCollision
- R3d.World:testOverlap