Difference between revisions of "SoundChannel:isPlaying"
From GiderosMobile
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(any), (any) = SoundChannel:isPlaying() | (any), (any) = SoundChannel:isPlaying() | ||
</source> | </source> | ||
+ | === Return values === | ||
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | '''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | ||
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | '''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> |
Revision as of 10:37, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the playing state for the sound channel.
(any), (any) = SoundChannel:isPlaying()
Return values
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.