Difference between revisions of "R3d.World:createFixedJoint"

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(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.World<br/> === Description === <source lang="lua"> r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anc...")
 
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=== Description ===
 
=== Description ===
 +
Creates a fixed joint. See its [[R3d.FixedJoint|definition]].
 +
 +
Possible params are:
 +
* '''isCollisionEnabled''' (bool)
 
<source lang="lua">
 
<source lang="lua">
 
r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)
 
r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)
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=== Parameters ===
 
=== Parameters ===
'''bodyA''': ()<br/>
+
'''bodyA''': (b3d body) body A<br/>
'''bodyB''': ()<br/>
+
'''bodyB''': (b3d body) body B<br/>
'''anchorX''': ()<br/>
+
'''anchorX''': (number) anchor x<br/>
'''anchorY''': ()<br/>
+
'''anchorY''': (number) anchor y<br/>
'''anchorZ''': ()<br/>
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'''anchorZ''': (number) anchor z<br/>
'''params''': ()<br/>
+
'''params''': (table) the params table<br/>
  
 
=== Example ===
 
=== Example ===
 
<source lang="lua">
 
<source lang="lua">
 +
world:createFixedJoint(cube01body, cube02body, 0, 0, 0, {isCollisionEnabled=false})
 
</source>
 
</source>
  
 
{{R3d.World}}
 
{{R3d.World}}

Revision as of 00:51, 19 February 2020

Available since: Gideros 2019.10
Class: R3d.World

Description

Creates a fixed joint. See its definition.

Possible params are:

  • isCollisionEnabled (bool)
r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)

Parameters

bodyA: (b3d body) body A
bodyB: (b3d body) body B
anchorX: (number) anchor x
anchorY: (number) anchor y
anchorZ: (number) anchor z
params: (table) the params table

Example

world:createFixedJoint(cube01body, cube02body, 0, 0, 0, {isCollisionEnabled=false})