Difference between revisions of "Event.KEY DOWN"
From GiderosMobile
Line 19: | Line 19: | ||
'''keyCode''': (number) <translate>code of the key pressed.</translate><br/> | '''keyCode''': (number) <translate>code of the key pressed.</translate><br/> | ||
'''realCode''': (number) <translate>real keyCode underneath</translate><br/> | '''realCode''': (number) <translate>real keyCode underneath</translate><br/> | ||
− | |||
− |
Revision as of 01:24, 4 December 2019
Available since: Gideros 2011.6
Value: keyDown
Defined by: Controller
Description
Button on controller was pushed down
Parameters
playerId: (number) id of controller/player that pressed the button
keyCode: (number) button key code that was pressed
Available since: Gideros 2011.6
Value: keyDown
Defined by: Sprite
Description
This event is dispatched when a supported key is pressed. For the list of supported keys, check KeyCode class.
Parameters
keyCode: (number) code of the key pressed.
realCode: (number) real keyCode underneath