Difference between revisions of "MovieClip:setReverseAction"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
| − | + | '''Available since:''' Gideros 2018.3<br/> | |
| − | ''' | + | '''Class:''' [[MovieClip]]<br/> |
| − | ''' | + | |
| − | === | + | === Description === |
| − | + | Sets a reverse action to the specified frame. | |
| − | Sets a | ||
| − | |||
| − | |||
<source lang="lua"> | <source lang="lua"> | ||
| − | + | MovieClip:setReverseAction(frame) | |
</source> | </source> | ||
| − | === | + | |
| − | '''frame''': (int) | + | When the movie clip reaches a frame with a reverse action, it changes its playing direction. |
| + | |||
| + | This function can be used to create back and forth animations, and even endless animations. | ||
| + | |||
| + | === Parameters === | ||
| + | '''frame''': (int) the frame number<br/> | ||
{{MovieClip}} | {{MovieClip}} | ||
Revision as of 21:47, 24 April 2022
Available since: Gideros 2018.3
Class: MovieClip
Description
Sets a reverse action to the specified frame.
MovieClip:setReverseAction(frame)
When the movie clip reaches a frame with a reverse action, it changes its playing direction.
This function can be used to create back and forth animations, and even endless animations.
Parameters
frame: (int) the frame number