Difference between revisions of "R3d.Fixture"
From GiderosMobile
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__NOTOC__  | __NOTOC__  | ||
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<!-- GIDEROSOBJ:r3d.Fixture -->  | <!-- GIDEROSOBJ:r3d.Fixture -->  | ||
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>  | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>  | ||
'''<translate>Available since</translate>:''' Gideros 2019.10<br/>  | '''<translate>Available since</translate>:''' Gideros 2019.10<br/>  | ||
| − | ===   | + | |
| + | === Description ===  | ||
| + | |||
{|-  | {|-  | ||
| style="width: 50%; vertical-align:top;"|  | | style="width: 50%; vertical-align:top;"|  | ||
=== <translate>Methods</translate> ===  | === <translate>Methods</translate> ===  | ||
| − | [[Special:MyLanguage/r3d.Fixture:setCollisionCategoryBits|r3d.Fixture:setCollisionCategoryBits]] ''<translate>  | + | [[Special:MyLanguage/r3d.Fixture:setCollisionCategoryBits|r3d.Fixture:setCollisionCategoryBits]] ''<translate>sets the categories of this fixture</translate>''<br/>  | 
| − | [[Special:MyLanguage/r3d.Fixture:setCollideWithMaskBits|r3d.Fixture:setCollideWithMaskBits]] ''<translate>  | + | <!-- GIDEROSMTD:r3d.Fixture:setCollisionCategoryBits(bits) sets the categories of this fixture -->  | 
| − | [[Special:MyLanguage/r3d.Fixture:raycast|r3d.Fixture:raycast]] ''<translate>  | + | [[Special:MyLanguage/r3d.Fixture:setCollideWithMaskBits|r3d.Fixture:setCollideWithMaskBits]] ''<translate>sets the categories this fixture can collide with</translate>''<br/>  | 
| − | [[Special:MyLanguage/r3d.Fixture:testPointInside|r3d.Fixture:testPointInside]] ''<translate>  | + | <!-- GIDEROSMTD:r3d.Fixture:setCollideWithMaskBits(bits) sets the categories this fixture can collide with -->  | 
| + | [[Special:MyLanguage/r3d.Fixture:raycast|r3d.Fixture:raycast]] ''<translate>performs a ray cast on the fixture</translate>''<br/>  | ||
| + | <!-- GIDEROSMTD:r3d.Fixture:raycast(sx,sy,sz,ex,ey,ez) performs a ray cast on the fixture -->  | ||
| + | [[Special:MyLanguage/r3d.Fixture:testPointInside|r3d.Fixture:testPointInside]] ''<translate>checks if a point is inside the fixture</translate>''<br/>  | ||
| + | <!-- GIDEROSMTD:r3d.Fixture:testPointInside(x,y,z) checks if a point is inside the fixture -->  | ||
| + | |||
| style="width: 50%; vertical-align:top;"|  | | style="width: 50%; vertical-align:top;"|  | ||
|}  | |}  | ||
| + | |||
| + | |||
| + | ----  | ||
| + | '''[[ReactPhysics3D]]'''<br/>  | ||
Revision as of 05:44, 23 January 2020
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Available since: Gideros 2019.10
Description
Methodsr3d.Fixture:setCollisionCategoryBits sets the categories of this fixture  |