Difference between revisions of "Sprite:hitTestPoint"

From GiderosMobile
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=== <translate>Return values</translate> ===
 
=== <translate>Return values</translate> ===
 
'''<translate>Returns</translate>''' (bool) <translate>''true'' if the given global coordinates are in bounds of the sprite, ''false'' otherwise.</translate><br/>
 
'''<translate>Returns</translate>''' (bool) <translate>''true'' if the given global coordinates are in bounds of the sprite, ''false'' otherwise.</translate><br/>
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{{Sprite}}

Revision as of 00:13, 4 December 2019


Available since: Gideros 2011.6
Class: Sprite

Description


Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.


(bool) = Sprite:hitTestPoint(x,y,shapeFlag)

Parameters

x: (number)
y: (number)
shapeFlag: (bool) Take hidden, clipping/masking into consideration when testing hit point optional

Return values

Returns (bool) true if the given global coordinates are in bounds of the sprite, false otherwise.