Difference between revisions of "X Threads"

From GiderosMobile
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__NOTOC__
 
<languages />
 
<!-- GIDEROSOBJ:Threads -->
 
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform pc.png]][[File:Platform mac.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
 
<br/>
 
'''<translate>Available since</translate>:''' 2018.12<br/>
 
<br/>
 
=== <translate>Description</translate> ===
 
<translate>The Threads plugin provides the ability to run Lua code in separate threads, taking advantage of multiple cores where available.
 
</translate><br/>
 
=== <translate>Examples</translate> ===
 
  
'''Simple example of one thread sleeping'''<br/>
 
<source lang="lua">require "Threads"
 
local thread = Thread.new()
 
thread:setFunction(function() Thread.sleepFor(100000) end)
 
thread:execute()
 
local ok = false
 
while not ok do
 
  ok = thread:getResult()
 
end
 
print("woot")
 
</source>
 
 
{|-
 
| style="width: 50%; vertical-align:top;"|
 
 
=== <translate>Methods</translate> ===
 
[[Special:MyLanguage/Thread.new|Thread.new]]  ''<translate>Create a new thread</translate>''<br/><!-- GIDEROSMTD:Thread.new() Create a new thread -->
 
[[Special:MyLanguage/Thread:setFunction|Thread:setFunction]]  ''<translate>Sets Lua function that thread will execute.</translate>''<br/><!-- GIDEROSMTD:Thread:setFunction() Sets Lua function that thread will execute. -->
 
[[Special:MyLanguage/Thread:getNumLogicalCores|Thread:getNumLogicalCores]]  ''<translate>Returns number of logical cores on host machine.</translate>''<br/><!-- GIDEROSMTD:Thread:getNumLogicalCores() Returns number of logical cores on host machine. -->
 
| style="width: 50%; vertical-align:top;"|
 
=== <translate>Events</translate> ===
 
''none''<br/>
 
 
=== <translate>Constants</translate> ===
 
''none''<br/>
 
 
|}
 

Revision as of 17:33, 14 September 2018