Difference between revisions of "Path2D"
From GiderosMobile
Line 18: | Line 18: | ||
p:setLineColor(0xC0C0C0) --Line color | p:setLineColor(0xC0C0C0) --Line color | ||
p:setAnchorPosition(100,100) | p:setAnchorPosition(100,100) | ||
+ | p:setPosition(160,240) | ||
stage:addChild(p)</source> | stage:addChild(p)</source> | ||
'''Drawing banana'''<br/> | '''Drawing banana'''<br/> | ||
Line 28: | Line 29: | ||
p:setLineColor(0x404000) --Line color | p:setLineColor(0x404000) --Line color | ||
p:setAnchorPosition(100,100) | p:setAnchorPosition(100,100) | ||
+ | p:setPosition(160,240) | ||
stage:addChild(p)</source> | stage:addChild(p)</source> | ||
{|- | {|- |
Revision as of 20:45, 20 November 2018
Supported platforms:
Available since: Gideros 2016.04
Inherits from: Sprite
Description
Draw quick 2D vector paths. This class aims at being a faster alternative to Shape for complex/curvy shapes.
Examples
Drawing Moon
--Moon
local p=Path2D.new()
local ms="MQQZ" --MoveTo, QuadTo, QuadTo, Close
local mp={100,0, -50,100, 100,200, 20,100, 100,0 }
p:setPath(ms,mp) --Set the path from a set of commands and coordinates
p:setLineThickness(3) -- Outline width
p:setFillColor(0xE0E0E0,0.7) --Fill color
p:setLineColor(0xC0C0C0) --Line color
p:setAnchorPosition(100,100)
p:setPosition(160,240)
stage:addChild(p)
Drawing banana
--Banana shape, SVG path format
local banana="M8.64,223.948c0,0,143.468,3.431,185.777-181.808c2.673-11.702-1.23-20.154,1.316-33.146h16.287c0,0-3.14,17.248,1.095,30.848c21.392,68.692-4.179,242.343-204.227,196.59L8.64,223.948z"
p=Path2D.new()
p:setSvgPath(banana) --Set the path from a SVG path description
p:setLineThickness(5) -- Outline width
p:setFillColor(0xFFFF80,0.7) --Fill color
p:setLineColor(0x404000) --Line color
p:setAnchorPosition(100,100)
p:setPosition(160,240)
stage:addChild(p)
MethodsPath2D.new Creates Path2D object |
EventsConstants |