Difference between revisions of "Ads"
(added another example admob) |
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__NOTOC__ | __NOTOC__ | ||
+ | |||
<languages /> | <languages /> | ||
+ | |||
<!-- GIDEROSOBJ:Ads --> | <!-- GIDEROSOBJ:Ads --> | ||
− | '''<translate>Supported platforms</translate>:''' <br/> | + | |
− | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | + | '''<translate>Supported platforms</translate>:''' |
− | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/EventDispatcher|EventDispatcher]]<br/> | + | <br/> |
+ | '''<translate>Available since</translate>:''' Gideros 2011.6 | ||
+ | <br/> | ||
+ | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/EventDispatcher|EventDispatcher]] | ||
+ | <br/> | ||
+ | |||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
− | <translate>The idea is to provide common Ads interface for most of available ad frameworks, so that user's would not have to create a plugin for each of them separately, but rather it would be possible to wrap ad framework in single Java or Objective-C class (depending on the platform) and add it to the project, without even recompiling existing Ads Interface plugin. | + | <translate> |
+ | The idea is to provide common Ads interface for most of available ad frameworks, so that user's would not have to create a plugin for each of them separately, but rather it would be possible to wrap ad framework in single Java or Objective-C class (depending on the platform) and add it to the project, without even recompiling existing Ads Interface plugin. | ||
+ | <br/> | ||
Additionally it would be able to support multiple ad frameworks simultaneously so users could switch and fall back between ad frameworks on runtime. | Additionally it would be able to support multiple ad frameworks simultaneously so users could switch and fall back between ad frameworks on runtime. | ||
+ | <br/> | ||
+ | |||
+ | More information available in [http://docs.giderosmobile.com/interface/ads](Ads interface guide). | ||
+ | </translate> | ||
− | |||
=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
− | ''' | + | <br/> |
− | <source lang="lua">--require plugin | + | |
+ | '''Example 1: Admob''' | ||
+ | <br/> | ||
+ | |||
+ | <source lang="lua"> | ||
+ | Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins | ||
+ | |||
+ | function Ads:init() | ||
+ | |||
+ | -- ads | ||
+ | self.ADMOB_APP_ID = "ca-app-pub-3940256099942544~3347511713" -- google test id | ||
+ | self.ADMOB_UNIT_ID = "ca-app-pub-3940256099942544/6300978111" -- google test id | ||
+ | |||
+ | -- admob (setup for simple banner adverts), note: only visible on phone/tablet | ||
+ | if application:getDeviceInfo() == "android" then | ||
+ | require 'ads' --create real object for on device | ||
+ | self.ADMOB = Ads.new('admob') | ||
+ | self.ADMOB:setKey(self.ADMOB_APP_ID) | ||
+ | self.ADMOB:addEventListener(Event.AD_RECEIVED, function() -- show ad | ||
+ | self.ADMOB:showAd('banner') | ||
+ | -- self.ADMOB:setAlignment('center', 'bottom') | ||
+ | self.ADMOB:setAlignment('center', 'top') | ||
+ | end) | ||
+ | self.ADMOB:addEventListener(Event.AD_FAILED, function(e) end) | ||
+ | self.ADMOB:addEventListener(Event.AD_ACTION_BEGIN, function() end) | ||
+ | self.ADMOB:addEventListener(Event.AD_ACTION_END, function() end) | ||
+ | self.ADMOB:addEventListener(Event.AD_DISMISSED, function() end) | ||
+ | else | ||
+ | self.ADMOB = {} -- create fake object for testing in windows player | ||
+ | self.ADMOB.loadAd = function() end | ||
+ | self.ADMOB.showAd = function() end | ||
+ | end | ||
+ | |||
+ | -- LISTENERS | ||
+ | self:addEventListener("enterBegin", self.onTransitionInBegin, self) | ||
+ | self:addEventListener("enterEnd", self.onTransitionInEnd, self) | ||
+ | self:addEventListener("exitBegin", self.onTransitionOutBegin, self) | ||
+ | self:addEventListener("exitEnd", self.onTransitionOutEnd, self) | ||
+ | |||
+ | end | ||
+ | |||
+ | -- EVENT LISTENERS | ||
+ | function Ads:onTransitionInBegin() | ||
+ | end | ||
+ | |||
+ | function Ads:onTransitionInEnd() | ||
+ | self.ADMOB:loadAd("banner", self.ADMOB_UNIT_ID) | ||
+ | end | ||
+ | |||
+ | function Ads:onTransitionOutBegin() | ||
+ | end | ||
+ | |||
+ | function Ads:onTransitionOutEnd() | ||
+ | end | ||
+ | </source> | ||
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | '''Example 2: creating fallbacks with Ads frameworks''' | ||
+ | <br/> | ||
+ | |||
+ | <source lang="lua"> | ||
+ | --require plugin | ||
require "ads" | require "ads" | ||
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--start displaying amazon ads | --start displaying amazon ads | ||
− | amazon:showAd("auto") | + | amazon:showAd("auto") |
+ | </source> | ||
+ | <br/> | ||
+ | |||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
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[[Special:MyLanguage/Ads:setY|Ads:setY]] ''<translate>sets y position of the ad</translate>''<br/><!-- GIDEROSMTD:Ads:setY(y) sets y position of the ad --> | [[Special:MyLanguage/Ads:setY|Ads:setY]] ''<translate>sets y position of the ad</translate>''<br/><!-- GIDEROSMTD:Ads:setY(y) sets y position of the ad --> | ||
[[Special:MyLanguage/Ads:showAd|Ads:showAd]] ''<translate>display ad</translate>''<br/><!-- GIDEROSMTD:Ads:showAd(...) display ad --> | [[Special:MyLanguage/Ads:showAd|Ads:showAd]] ''<translate>display ad</translate>''<br/><!-- GIDEROSMTD:Ads:showAd(...) display ad --> | ||
+ | |||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === |
Revision as of 04:29, 12 July 2019
Supported platforms:
Available since: Gideros 2011.6
Inherits from: EventDispatcher
Description
The idea is to provide common Ads interface for most of available ad frameworks, so that user's would not have to create a plugin for each of them separately, but rather it would be possible to wrap ad framework in single Java or Objective-C class (depending on the platform) and add it to the project, without even recompiling existing Ads Interface plugin.
Additionally it would be able to support multiple ad frameworks simultaneously so users could switch and fall back between ad frameworks on runtime.
More information available in [1](Ads interface guide).
Examples
Example 1: Admob
Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins
function Ads:init()
-- ads
self.ADMOB_APP_ID = "ca-app-pub-3940256099942544~3347511713" -- google test id
self.ADMOB_UNIT_ID = "ca-app-pub-3940256099942544/6300978111" -- google test id
-- admob (setup for simple banner adverts), note: only visible on phone/tablet
if application:getDeviceInfo() == "android" then
require 'ads' --create real object for on device
self.ADMOB = Ads.new('admob')
self.ADMOB:setKey(self.ADMOB_APP_ID)
self.ADMOB:addEventListener(Event.AD_RECEIVED, function() -- show ad
self.ADMOB:showAd('banner')
-- self.ADMOB:setAlignment('center', 'bottom')
self.ADMOB:setAlignment('center', 'top')
end)
self.ADMOB:addEventListener(Event.AD_FAILED, function(e) end)
self.ADMOB:addEventListener(Event.AD_ACTION_BEGIN, function() end)
self.ADMOB:addEventListener(Event.AD_ACTION_END, function() end)
self.ADMOB:addEventListener(Event.AD_DISMISSED, function() end)
else
self.ADMOB = {} -- create fake object for testing in windows player
self.ADMOB.loadAd = function() end
self.ADMOB.showAd = function() end
end
-- LISTENERS
self:addEventListener("enterBegin", self.onTransitionInBegin, self)
self:addEventListener("enterEnd", self.onTransitionInEnd, self)
self:addEventListener("exitBegin", self.onTransitionOutBegin, self)
self:addEventListener("exitEnd", self.onTransitionOutEnd, self)
end
-- EVENT LISTENERS
function Ads:onTransitionInBegin()
end
function Ads:onTransitionInEnd()
self.ADMOB:loadAd("banner", self.ADMOB_UNIT_ID)
end
function Ads:onTransitionOutBegin()
end
function Ads:onTransitionOutEnd()
end
Example 2: creating fallbacks with Ads frameworks
--require plugin
require "ads"
--initialize amazon
amazon = Ads.new("amazon")
amazon:setKey("amazon-key")
--initialize admob
admob = Ads.new("admob")
admob:setKey("admob-key")
--if amazon fails
--show admob
amazon:addEventListener(Event.AD_FAILED, function(e)
print("amazon AD_FAILED", e.error)
admob:showAd("auto")
end)
--if admob fails
--show amazon
admob:addEventListener(Event.AD_FAILED, function(e)
print("admob AD_FAILED", e.error)
amazon:showAd("auto")
end)
--start displaying amazon ads
amazon:showAd("auto")
MethodsAds.new initializes new ad framework |
EventsEvent.AD_ACTION_BEGIN Constants |