Difference between revisions of "Sound"
From GiderosMobile
(Created page with "__NOTOC__ '''Supported platforms:''' <br/> '''Available since:''' Gideros 2011.6<br/> === Description === <br /> The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3...") |
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− | '''Supported platforms:''' <br/> | + | '''Supported platforms:''' android, ios, mac, pc<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
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object.<br /> | object.<br /> | ||
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{|- | {|- | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Methods === | === Methods === | ||
+ | [[Sound.new]] - creates a new Sound object<br/> | ||
+ | [[Sound.setListenerPosition]] - <br/> | ||
+ | [[Sound:getLength]] - <br/> | ||
+ | [[Sound:play]] - creates a new SoundChannel object to play the sound<br/> | ||
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=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 08:56, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the `SoundChannel`
object.
MethodsSound.new - creates a new Sound object |
EventsConstants |