Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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| − | ''' | + | '''Available since:''' Gideros 2016.06<br/> |
| − | ''' | + | '''Class:''' [[Viewport]]<br/> |
| − | === | + | |
| − | + | === Description === | |
| − | < | + | Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied. |
| − | + | <syntaxhighlight lang="lua"> | |
| − | </ | + | Viewport:setProjection(matrix) |
| − | === | + | </syntaxhighlight> |
| − | '''matrix''': (Matrix) | + | |
| + | === Parameters === | ||
| + | '''matrix''': (Matrix) Matrix to transform viewport<br/> | ||
| + | |||
| + | {{Viewport}} | ||
Latest revision as of 16:12, 20 February 2024
Available since: Gideros 2016.06
Class: Viewport
Description
Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
Viewport:setProjection(matrix)
Parameters
matrix: (Matrix) Matrix to transform viewport