Difference between revisions of "B2.DebugDraw"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
| − | ''' | + | <!-- GIDEROSOBJ:b2.DebugDraw --> |
| − | ''' | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
| − | ''' | + | '''Available since:''' Gideros 2011.6<br/> |
| − | === | + | '''Inherits from:''' [[Sprite]]<br/> |
| − | + | ||
| − | The | + | === Description === |
| − | + | The [[b2.DebugDraw]] class is used to provide debug drawing of physical entities in your application. | |
| − | === | + | |
| − | + | === Example === | |
| − | + | <syntaxhighlight lang="lua"> | |
| + | local debugDraw = b2.DebugDraw.new() | ||
| + | debugDraw:setFlags( | ||
| + | b2.DebugDraw.SHAPE_BIT | ||
| + | + b2.DebugDraw.JOINT_BIT | ||
| + | + b2.DebugDraw.AABB_BIT | ||
| + | + b2.DebugDraw.PAIR_BIT | ||
| + | + b2.DebugDraw.CENTER_OF_MASS_BIT | ||
| + | ) | ||
world:setDebugDraw(debugDraw) | world:setDebugDraw(debugDraw) | ||
| − | stage:addChild(debugDraw)</ | + | stage:addChild(debugDraw) |
| + | </syntaxhighlight> | ||
| + | |||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| − | === | + | === Methods === |
| − | [[ | + | [[b2.DebugDraw.new]] <br/><!--GIDEROSMTD:b2.DebugDraw.new()--> |
| − | + | [[b2.DebugDraw:appendFlags]] ''appends flags to the current flags''<br/><!--GIDEROSMTD:b2.DebugDraw:appendFlags(flags) appends flags to the current flags--> | |
| − | + | [[b2.DebugDraw:clearFlags]] ''clears flags from the current flags''<br/><!--GIDEROSMTD:b2.DebugDraw:clearFlags(flags) clears flags from the current flags--> | |
| − | + | [[b2.DebugDraw:getFlags]] ''returns the debug drawing flags''<br/><!--GIDEROSMTD:b2.DebugDraw:getFlags() returns the debug drawing flags--> | |
| − | + | [[b2.DebugDraw:setFlags]] ''sets the debug drawing flags''<br/><!--GIDEROSMTD:b2.DebugDraw:setFlags(flags) sets the debug drawing flags--> | |
| + | |||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| − | === | + | === Events === |
| − | === | + | === Constants === |
| − | [[ | + | [[b2.DebugDraw.AABB_BIT]]<br/><!--GIDEROSCST:b2.DebugDraw.AABB_BIT 4--> |
| − | + | [[b2.DebugDraw.CENTER_OF_MASS_BIT]]<br/><!--GIDEROSCST:b2.DebugDraw.CENTER_OF_MASS_BIT 16--> | |
| − | + | [[b2.DebugDraw.JOINT_BIT]]<br/><!--GIDEROSCST:b2.DebugDraw.JOINT_BIT 2--> | |
| − | + | [[b2.DebugDraw.PAIR_BIT]]<br/><!--GIDEROSCST:b2.DebugDraw.PAIR_BIT 8--> | |
| − | + | [[b2.DebugDraw.SHAPE_BIT]]<br/><!--GIDEROSCST:b2.DebugDraw.SHAPE_BIT 1--> | |
|} | |} | ||
| + | |||
| + | ---- | ||
| + | *'''[[LiquidFun]]''' | ||
Latest revision as of 16:45, 11 May 2025
Supported platforms: ![]()
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Available since: Gideros 2011.6
Inherits from: Sprite
Description
The b2.DebugDraw class is used to provide debug drawing of physical entities in your application.
Example
local debugDraw = b2.DebugDraw.new()
debugDraw:setFlags(
b2.DebugDraw.SHAPE_BIT
+ b2.DebugDraw.JOINT_BIT
+ b2.DebugDraw.AABB_BIT
+ b2.DebugDraw.PAIR_BIT
+ b2.DebugDraw.CENTER_OF_MASS_BIT
)
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)
Methodsb2.DebugDraw.new |
EventsConstantsb2.DebugDraw.AABB_BIT |