Difference between revisions of "Particles:setTexture"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2016.06<br/> === Description === Set texture to all particles <source lang="lua"> = Particles:setTexture(texture,) </source> '''textur...")
 
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2016.06<br/>
 
'''Available since:''' Gideros 2016.06<br/>
 +
'''Class:''' [[Particles]]<br/>
 +
 
=== Description ===
 
=== Description ===
Set texture to all particles
+
Sets a texture to all particles.
<source lang="lua">
+
<syntaxhighlight lang="lua">
= Particles:setTexture(texture,)
+
Particles:setTexture(texture,slot)
</source>
+
</syntaxhighlight>
'''texture:''' (TextureBase) texture to use in particles ''''''<br/>
+
 
 +
=== Parameters ===
 +
'''texture''': (TextureBase) texture to use in particles<br/>
 +
'''slot''': (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader '''optional''' (Since Gideros 2022.5)<br/>
 +
 
 +
{{Particles}}

Latest revision as of 14:32, 13 July 2023