Difference between revisions of "Sprite:getMatrix"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
=== <translate>Description</translate> ===
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'''Class:''' [[Sprite]]<br/>
<translate><br />
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Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Special:MyLanguage/Matrix|Matrix]] object.<br />
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=== Description ===
<br /></translate>
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Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Matrix]] object.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(Matrix) = Sprite:getMatrix()
 
(Matrix) = Sprite:getMatrix()
</source>
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</syntaxhighlight>
=== <translate>Return values</translate> ===
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'''<translate>Returns</translate>''' (Matrix) <translate>The transformation matrix of the sprite</translate><br/>
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=== Return values ===
 +
'''Returns''' (Matrix) the transformation matrix of the sprite<br/>
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{{Sprite}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the transformation matrix of the sprite. Each invocation of this function returns a new Matrix object.

(Matrix) = Sprite:getMatrix()

Return values

Returns (Matrix) the transformation matrix of the sprite