Difference between revisions of "Sprite:isVisible"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
=== <translate>Description</translate> ===
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'''Class:''' [[Sprite]]<br/>
<translate><br />
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Returns whether or not the sprite is visible. Child sprites that are not visible are also taken<br />
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=== Description ===
into consideration while calculating bounds.<br />
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Returns whether or not the sprite is visible. Child sprites that are not visible are also taken into consideration while calculating bounds.
<br /></translate>
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<syntaxhighlight lang="lua">
<source lang="lua">
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(bool) = Sprite:isVisible([checkParent])
(bool) = Sprite:isVisible()
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</syntaxhighlight>
</source>
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=== <translate>Return values</translate> ===
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=== Parameters ===
'''<translate>Returns</translate>''' (bool) <translate>A value of [[Special:MyLanguage/true|true]] if sprite is visible; [[Special:MyLanguage/false|false]] otherwise.</translate><br/>
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'''checkParent''': (bool) flag to check parent visibility '''(optional: default = false)'''<br/>
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=== Return values ===
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'''Returns''' (bool) a value of ''true'' if sprite is visible, ''false'' otherwise<br/>
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{{Sprite}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Returns whether or not the sprite is visible. Child sprites that are not visible are also taken into consideration while calculating bounds.

(bool) = Sprite:isVisible([checkParent])

Parameters

checkParent: (bool) flag to check parent visibility (optional: default = false)

Return values

Returns (bool) a value of true if sprite is visible, false otherwise