Difference between revisions of "Stage"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:Stage --> | <!-- GIDEROSOBJ:Stage --> | ||
− | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]][[File:Platform linux.png]]<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
'''Inherits from:''' [[Sprite]]<br/> | '''Inherits from:''' [[Sprite]]<br/> | ||
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=== Methods === | === Methods === | ||
[[Stage:setClearColorBuffer]] ''enables/disables draw call for background color''<br/><!--GIDEROSMTD:Stage:setClearColorBuffer(boolean) enables/disables draw call for background color--> | [[Stage:setClearColorBuffer]] ''enables/disables draw call for background color''<br/><!--GIDEROSMTD:Stage:setClearColorBuffer(boolean) enables/disables draw call for background color--> | ||
+ | [[Stage:validateLayout]] ''forces immediate layout computations''<br/><!--GIDEROSMTD:Stage:validateLayout() forces immediate layout computations--> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| |
Latest revision as of 00:10, 5 September 2025
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Stage class represents the top of the scene tree hierarchy. The instance of Stage is not created directly (there is no Stage.new function) but there is already a global variable stage.
Example
We won't see the pixel until we add it to stage
local pixel = Pixel.new(0xff00ff, 1, 64, 64)
pixel:setPosition(16, 16)
stage:addChild(pixel)
MethodsStage:setClearColorBuffer enables/disables draw call for background color |
EventsConstants |