Difference between revisions of "TexturePack.new"
m (Text replacement - "<source" to "<syntaxhighlight") |
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
TexturePack.new(textures,padding,filtering,options) | TexturePack.new(textures,padding,filtering,options) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local lfs = require "lfs" | local lfs = require "lfs" | ||
− | |||
local list = {} | local list = {} | ||
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local bmp = Bitmap.new(tp:getTextureRegion("gfx/hero/caverman.png")) | local bmp = Bitmap.new(tp:getTextureRegion("gfx/hero/caverman.png")) | ||
stage:addChild(bmp) | stage:addChild(bmp) | ||
− | </ | + | </syntaxhighlight> |
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
TexturePack.new(txtfile,imagefile,filtering,options) | TexturePack.new(txtfile,imagefile,filtering,options) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
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'''filtering''': (boolean, default = false) whether or not the texture is filtered, that is smoothing the image '''optional'''<br/> | '''filtering''': (boolean, default = false) whether or not the texture is filtered, that is smoothing the image '''optional'''<br/> | ||
'''options''': (table) a table that specifies optional parameters '''optional'''. Currently, "transparentColor" and "format" fields are supported<br/> | '''options''': (table) a table that specifies optional parameters '''optional'''. Currently, "transparentColor" and "format" fields are supported<br/> | ||
+ | |||
+ | === Example === | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | --[[ | ||
+ | Texture pack example | ||
+ | This code is MIT licensed, see http://www.opensource.org/licenses/mit-license.php | ||
+ | (C) 2010 - 2011 Gideros Mobile | ||
+ | ]] | ||
+ | |||
+ | AnimatedSprite = Core.class(Sprite) | ||
+ | |||
+ | function AnimatedSprite:init() | ||
+ | local pack = TexturePack.new("anim.txt", "anim.png") | ||
+ | self.anim = { | ||
+ | Bitmap.new(pack:getTextureRegion("anim_01.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_02.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_03.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_04.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_05.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_06.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_07.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_08.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_09.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_10.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_11.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_12.png")), | ||
+ | Bitmap.new(pack:getTextureRegion("anim_13.png")), | ||
+ | } | ||
+ | self.frame = 1 | ||
+ | self:addChild(self.anim[1]) | ||
+ | self.nframes = #self.anim | ||
+ | self.subframe = 0 | ||
+ | self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self) | ||
+ | end | ||
+ | |||
+ | function AnimatedSprite:onEnterFrame() | ||
+ | self.subframe += 1 | ||
+ | if self.subframe > 4 then -- speed | ||
+ | self:removeChild(self.anim[self.frame]) | ||
+ | self.frame += 1 | ||
+ | if self.frame > self.nframes then | ||
+ | self.frame = 1 | ||
+ | end | ||
+ | self:addChild(self.anim[self.frame]) | ||
+ | self.subframe = 0 | ||
+ | end | ||
+ | end | ||
+ | |||
+ | -- let's go | ||
+ | stage:setOrientation(Stage.LANDSCAPE_LEFT) | ||
+ | stage:addChild(AnimatedSprite.new()) | ||
+ | </syntaxhighlight> | ||
{{TexturePack}} | {{TexturePack}} |
Latest revision as of 19:51, 17 May 2025
Available since: Gideros 2011.6
Class: TexturePack
Description
Creates a new TexturePack object. This function creates the texture pack at runtime.
TexturePack.new(textures,padding,filtering,options)
Parameters
textures: (table) file names of textures
padding: (number) the spacing between textures in pixels optional
filtering: (boolean, default = false) whether or not the texture is filtered, that is smoothing the image optional
options: (table) a table that specifies optional parameters optional. Currently, "transparentColor" and "format" fields are supported
Example
Store all images in a folder to a table for use in TexturePack
local lfs = require "lfs"
local list = {}
function attrdir(path)
for file in lfs.dir(path) do
if file ~= "." and file ~= ".." then
local f = path..'/'..file
local attr = lfs.attributes(f)
if attr.mode == "file" then table.insert(list, f) end
end
end
end
attrdir("gfx/hero") -- folder to fetch images from
--local tp = TexturePack.new({"gfx/hero/HQ_Trooper_all.png", "gfx/hero/caverman.png", "gfx/hero/test01.png"})
local tp = TexturePack.new(list)
local bmp = Bitmap.new(tp:getTextureRegion("gfx/hero/caverman.png"))
stage:addChild(bmp)
Available since: Gideros 2011.6
Class: TexturePack
Description
Creates a new TexturePack object. This function loads the pre-packed texture atlas created by "Gideros Texture Packer" tool.
TexturePack.new(txtfile,imagefile,filtering,options)
Parameters
txtfile: (string) Gideros Texture Packer text file path
imagefile: (string) Gideros Texture Packer image file path
filtering: (boolean, default = false) whether or not the texture is filtered, that is smoothing the image optional
options: (table) a table that specifies optional parameters optional. Currently, "transparentColor" and "format" fields are supported
Example
--[[
Texture pack example
This code is MIT licensed, see http://www.opensource.org/licenses/mit-license.php
(C) 2010 - 2011 Gideros Mobile
]]
AnimatedSprite = Core.class(Sprite)
function AnimatedSprite:init()
local pack = TexturePack.new("anim.txt", "anim.png")
self.anim = {
Bitmap.new(pack:getTextureRegion("anim_01.png")),
Bitmap.new(pack:getTextureRegion("anim_02.png")),
Bitmap.new(pack:getTextureRegion("anim_03.png")),
Bitmap.new(pack:getTextureRegion("anim_04.png")),
Bitmap.new(pack:getTextureRegion("anim_05.png")),
Bitmap.new(pack:getTextureRegion("anim_06.png")),
Bitmap.new(pack:getTextureRegion("anim_07.png")),
Bitmap.new(pack:getTextureRegion("anim_08.png")),
Bitmap.new(pack:getTextureRegion("anim_09.png")),
Bitmap.new(pack:getTextureRegion("anim_10.png")),
Bitmap.new(pack:getTextureRegion("anim_11.png")),
Bitmap.new(pack:getTextureRegion("anim_12.png")),
Bitmap.new(pack:getTextureRegion("anim_13.png")),
}
self.frame = 1
self:addChild(self.anim[1])
self.nframes = #self.anim
self.subframe = 0
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
function AnimatedSprite:onEnterFrame()
self.subframe += 1
if self.subframe > 4 then -- speed
self:removeChild(self.anim[self.frame])
self.frame += 1
if self.frame > self.nframes then
self.frame = 1
end
self:addChild(self.anim[self.frame])
self.subframe = 0
end
end
-- let's go
stage:setOrientation(Stage.LANDSCAPE_LEFT)
stage:addChild(AnimatedSprite.new())