Difference between revisions of "Sprite:getAnchorPosition"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2015.03.22<br/>
 
'''Available since:''' Gideros 2015.03.22<br/>
 +
'''Class:''' [[Sprite]]<br/>
 +
 
=== Description ===
 
=== Description ===
Returns x,y,z anchor position of the `Sprite` in its relative coordinates
+
Returns x,y,z anchor position of the '''Sprite''' in its relative coordinates.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(number), (number), (number) = Sprite:getAnchorPosition()
 
(number), (number), (number) = Sprite:getAnchorPosition()
</source>
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</syntaxhighlight>
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 +
=== Return values ===
 
'''Returns''' (number) anchor x position<br/>
 
'''Returns''' (number) anchor x position<br/>
 
'''Returns''' (number) anchor y position<br/>
 
'''Returns''' (number) anchor y position<br/>
 
'''Returns''' (number) anchor z position<br/>
 
'''Returns''' (number) anchor z position<br/>
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 +
=== Note ===
 +
'''getAnchorPoint''' is available in the Bitmap class: [[Bitmap:getAnchorPoint]]
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 +
{{Sprite}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2015.03.22
Class: Sprite

Description

Returns x,y,z anchor position of the Sprite in its relative coordinates.

(number), (number), (number) = Sprite:getAnchorPosition()

Return values

Returns (number) anchor x position
Returns (number) anchor y position
Returns (number) anchor z position

Note

getAnchorPoint is available in the Bitmap class: Bitmap:getAnchorPoint