Difference between revisions of "Debug"
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' <br/> | + | <languages /> |
− | '''Available since:''' Gideros 2011.6<br/> | + | <!-- GIDEROSOBJ:debug --> |
− | === Description === | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
− | The debug library does not give you a debugger for Lua, but it offers all the primitives that you need for writing a debugger for Lua. For performance reasons, the official interface to these primitives is through the C API. The debug library in Lua is a way to access these functions directly within Lua code. This library declares all its functions inside the debug table.{|- | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
− | | style="width: 50%;"| | + | === <translate>Description</translate> === |
− | === Methods === | + | <translate>The debug library does not give you a debugger for Lua, but it offers all the primitives that you need for writing a debugger for Lua. For performance reasons, the official interface to these primitives is through the C API. The debug library in Lua is a way to access these functions directly within Lua code. This library declares all its functions inside the debug table.</translate> |
− | | style="width: 50%;"| | + | {|- |
− | === Events === | + | | style="width: 50%; vertical-align:top;"| |
− | === Constants === | + | === <translate>Methods</translate> === |
+ | [[Special:MyLanguage/debug.debug|debug.debug]] ''<translate>enters interactive debug mode, line with only "cont" terminates</translate>''<br/><!-- GIDEROSMTD:debug.debug() enters interactive debug mode, line with only "cont" terminates --> | ||
+ | [[Special:MyLanguage/debug.gethook|debug.gethook]] ''<translate>returns current hook function, hook mask, hook count</translate>''<br/><!-- GIDEROSMTD:debug.gethook() returns current hook function, hook mask, hook count --> | ||
+ | [[Special:MyLanguage/debug.getinfo|debug.getinfo]] ''<translate>returns table with information about a function</translate>''<br/><!-- GIDEROSMTD:debug.getinfo(function,what) returns table with information about a function --> | ||
+ | [[Special:MyLanguage/debug.getlocal|debug.getlocal]] ''<translate>returns name and value of local variable with index local at stack level</translate>''<br/><!-- GIDEROSMTD:debug.getlocal(level,local) returns name and value of local variable with index local at stack level --> | ||
+ | [[Special:MyLanguage/debug.getupvalue|debug.getupvalue]] ''<translate>returns name and value of upvalue with index up of function func</translate>''<br/><!-- GIDEROSMTD:debug.getupvalue(func,up) returns name and value of upvalue with index up of function func --> | ||
+ | [[Special:MyLanguage/debug.sethook|debug.sethook]] ''<translate>sets given function as a hook, mask="[crl]"</translate>''<br/><!-- GIDEROSMTD:debug.sethook(hook,mask,count) sets given function as a hook, mask="[crl]" --> | ||
+ | [[Special:MyLanguage/debug.setlocal|debug.setlocal]] ''<translate>sets local variable with index local at stack level with value</translate>''<br/><!-- GIDEROSMTD:debug.setlocal(level,local,value) sets local variable with index local at stack level with value --> | ||
+ | [[Special:MyLanguage/debug.settypemt|debug.settypemt]] ''<translate>Set meta table type</translate>''<br/><!-- GIDEROSMTD:debug.settypemt() Set meta table type --> | ||
+ | [[Special:MyLanguage/debug.setupvalue|debug.setupvalue]] ''<translate>sets upvalue with index up of function func with value</translate>''<br/><!-- GIDEROSMTD:debug.setupvalue(func,up,value) sets upvalue with index up of function func with value --> | ||
+ | [[Special:MyLanguage/debug.traceback|debug.traceback]] ''<translate>returns a string with a traceback of the call stack</translate>''<br/><!-- GIDEROSMTD:debug.traceback(message,level) returns a string with a traceback of the call stack --> | ||
+ | | style="width: 50%; vertical-align:top;"| | ||
+ | === <translate>Events</translate> === | ||
+ | === <translate>Constants</translate> === | ||
|} | |} | ||
+ | |||
+ | {{GIDEROS IMPORTANT LINKS}} |
Latest revision as of 16:06, 30 January 2020
Supported platforms:
Available since: Gideros 2011.6
Description
The debug library does not give you a debugger for Lua, but it offers all the primitives that you need for writing a debugger for Lua. For performance reasons, the official interface to these primitives is through the C API. The debug library in Lua is a way to access these functions directly within Lua code. This library declares all its functions inside the debug table.
Methodsdebug.debug enters interactive debug mode, line with only "cont" terminates |
EventsConstants |