Difference between revisions of "Sprite:getNumChildren"

From GiderosMobile
(removed language stuff)
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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=== Description ===
 
=== Description ===
 
Returns the number of children of this sprite.
 
Returns the number of children of this sprite.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(number) = Sprite:getNumChildren()
 
(number) = Sprite:getNumChildren()
</source>
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</syntaxhighlight>
  
 
=== Return values ===
 
=== Return values ===
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=== Examples ===
 
=== Examples ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
local container1 = Sprite.new()
 
local container1 = Sprite.new()
 
local container2 = Sprite.new()
 
local container2 = Sprite.new()
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print(sprite1:getNumChildren()) --> 0
 
print(sprite1:getNumChildren()) --> 0
 
print(sprite2:getNumChildren()) --> 0
 
print(sprite2:getNumChildren()) --> 0
</source>
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</syntaxhighlight>
  
 
{{Sprite}}
 
{{Sprite}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the number of children of this sprite.

(number) = Sprite:getNumChildren()

Return values

Returns (number) the number of children of this sprite

Examples

local container1 = Sprite.new()
local container2 = Sprite.new()

local sprite1 = Sprite.new();
local sprite2 = Sprite.new();

container2:addChild(container1)
container1:addChild(sprite1)
container1:addChild(sprite2)

print(container1:getNumChildren()) --> 2
print(container2:getNumChildren()) --> 1
print(sprite1:getNumChildren()) --> 0
print(sprite2:getNumChildren()) --> 0