Difference between revisions of "Event.MOUSE MOVE"

From GiderosMobile
 
Line 31: Line 31:
 
'''button''': (number) mouse button pressed<br/>
 
'''button''': (number) mouse button pressed<br/>
 
'''modifiers''': (number) modifiers present<br/>
 
'''modifiers''': (number) modifiers present<br/>
'''mouseType''': (string) Origin of the mouse event. possible values: finger, pen, mouse, penTablet<br/>
+
'''mouseType''': (string) origin of the mouse event. possible values: finger, pen, mouse, penTablet<br/>
  
 
{{Sprite}}
 
{{Sprite}}

Latest revision as of 19:50, 8 May 2022

Available since: Gideros 2011.6
Value: mouseMove
Defined by: Sprite

Description

This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings.

Difference between Event.MOUSE_HOVER is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed.

Mouse move events that are emulated on mobiles have left button pressed by default.

Mouse button can have values of:

Modifiers can have values of:

Parameters

x: (number) x coordinate of the click
y: (number) y coordinate of the click
rx: (number) unrounded x coordinate of the click
ry: (number) unrounded y coordinate of the click
button: (number) mouse button pressed
modifiers: (number) modifiers present
mouseType: (string) origin of the mouse event. possible values: finger, pen, mouse, penTablet