Difference between revisions of "EventDispatcher:removeEventListener"

From GiderosMobile
m (formatting)
 
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=== Description ===
 
=== Description ===
 
Removes a listener from the [[EventDispatcher]] object.
 
Removes a listener from the [[EventDispatcher]] object.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
EventDispatcher:removeEventListener(type,listener,data)
 
EventDispatcher:removeEventListener(type,listener,data)
</source>
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</syntaxhighlight>
  
 
'''removeEventListener()''' function expects the same arguments than the '''addEventListener()''' to remove the event.
 
'''removeEventListener()''' function expects the same arguments than the '''addEventListener()''' to remove the event.
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'''listener''': (function) the listener object to remove<br/>
 
'''listener''': (function) the listener object to remove<br/>
 
'''data''': (any) the data parameter that is used while registering the event<br/>
 
'''data''': (any) the data parameter that is used while registering the event<br/>
 +
 +
=== Example ===
 +
<syntaxhighlight lang="lua">
 +
function Scene:init()
 +
-- scene
 +
-- audio
 +
-- ...
 +
-- event listeners:
 +
self:addEventListener(Event.ENTER_FRAME, self.update, self)
 +
-- ...
 +
end
 +
 +
-- ...
 +
 +
function Scene:someStuff()
 +
-- ...
 +
self:removeEventListener(Event.ENTER_FRAME, self.update, self)
 +
-- ...
 +
end
 +
</syntaxhighlight>
  
 
{{EventDispatcher}}
 
{{EventDispatcher}}

Latest revision as of 19:40, 4 December 2025

Available since: Gideros 2011.6
Class: EventDispatcher

Description

Removes a listener from the EventDispatcher object.

EventDispatcher:removeEventListener(type,listener,data)

removeEventListener() function expects the same arguments than the addEventListener() to remove the event.

If there is no matching listener registered, a call to this function has no effect.

Parameters

type: (string) the type of event
listener: (function) the listener object to remove
data: (any) the data parameter that is used while registering the event

Example

function Scene:init()
	-- scene
	-- audio
	-- ...
	-- event listeners:
	self:addEventListener(Event.ENTER_FRAME, self.update, self)
	-- ...
end

-- ...

function Scene:someStuff()
	-- ...
	self:removeEventListener(Event.ENTER_FRAME, self.update, self)
	-- ...
end