Difference between revisions of "R3d.SphereShape"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:r3d.SphereShape --> | <!-- GIDEROSOBJ:r3d.SphereShape --> | ||
| − | ''' | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
| − | ''' | + | '''Available since:''' Gideros 2019.10<br/> |
=== Description === | === Description === | ||
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The SphereShape class describes a sphere collision shape centered at the origin of the shape local space. | The SphereShape class describes a sphere collision shape centered at the origin of the shape local space. | ||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| − | === | + | === Methods === |
| − | [[ | + | [[r3d.SphereShape.new]] ''creates a new collision sphere shape''<br/> |
<!-- GIDEROSMTD:r3d.SphereShape.new(radius) creates a new collision sphere shape --> | <!-- GIDEROSMTD:r3d.SphereShape.new(radius) creates a new collision sphere shape --> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
|} | |} | ||
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---- | ---- | ||
| − | '''[[ReactPhysics3D]]''' | + | *'''[[R3d.Shape]]''' |
| + | *'''[[ReactPhysics3D]]''' | ||
Latest revision as of 09:32, 10 December 2025
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Available since: Gideros 2019.10
Description
The SphereShape class describes a sphere collision shape centered at the origin of the shape local space.
Methodsr3d.SphereShape.new creates a new collision sphere shape |